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  • d.school: Institute of Design at Stanford
    by Stanford to make people kiss tell and scream A lecture about creative entrepreneurship Why Because today you need to be an entrepreneur and have a drive With the More In the News Radical Ideas for Reinventing Education The d school at Wired by Design Sarah Stein Greenberg executive director of the d school spoke at Wired by Design The topic how we might redesign higher education You can watch her talk and share your ideas over on the whiteboard Event Class Info Session for Students Nov 6 5 30 7 30 The d school s Pitch Night will be November 6th 5 30 7 30p in Building 550 Are you a student thinking about taking a class at the d school Or curious what the d school is Come for a night of fun and inspiration Teaching teams for Winter and Spring courses will give 1 minute pitches for their classes and set up More Featured Stanford 2025 Explore the future of the on campus experience Event Introducing the 2014 15 d school fellows The d school fellowship program helps restless experts grow creative and resilient organizations to accelerate systems level impact in their areas of expertise We re thrilled to announce the upcoming arrival of eight fellows for the 2014 15 academic year The early to mid career leaders come from sectors including education health care and product design This year s d school fellows are David Clifford Yael Cohen More Classes Students make maps for the d school pop up class From Maps to Meaning Maps What is a map to you Is it an old paper atlas used in grade school Is it part of an application on your phone that loves telling you to make U turns Maps are much more than either of those

    Original URL path: http://dschool.stanford.edu/ (2015-02-21)
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  • Take a d.school class
    Projects d school OpenIDEO Partnership Unlocking Creative Confidence in Young People Building Innovative Brands How leading brands may leverage a Design Thinking approach to become ever more participatory experiential and experimental Fall 2014 Mon Wed Fri Sep 22 24 26 29 Oct 1 3 3 15p 6 15p Studio 2 MKTG 552 2 Units GSB Pass Fail Building Innovative Brands is a hands on two week dive into how leading brands may leverage a Design Thinking approach to become ever more participatory experiential and experimental Together we will explore how leading organizations stoke conversations co create experiences spark stories and build engaging relationships with consumers Inspired by provocative real world examples and industry guests diverse student teams will employ human centered design methods to conceive of and visualize their own creative proposals for how the Stanford Athletic Department could engage in innovative brand enhancing new ways Student teams will ultimately pitch their experience design concepts to the Athletic Department leadership for feedback consideration and potential real world implementation by Stanford Visit our website for more information http dschool stanford edu buildinginnovativebrands Teaching Team Chris Flink d school GSB IDEO Jennifer Aaker GSB Apply Enrollment limited to 44 graduate students Applications close on Monday Sept 15 Deadline has been extended to 11 59pm Apply here http bit ly BIBFall2014 Questions jaaker stanford edu cflink stanford edu Back to class list Design Intersection of Science Technology and Entrepreneurship Turn your research into a product or service Fall 2014 Mon 5 15p 7 15p Studio 1 ME 350A 1 Unit Credit No Credit Launched 2013 This 1 credit class is for graduate students who are passionate about turning their research into a product or service This is a chance to explore the potential impact of your work beyond your lab or research group We are looking for students from the sciences engineering or mathematics or students who have business acumen or start up experience focused on technology driven companies If you want to get out of your lab away from your machine and start to design your future come join us The class will begin your journey from research to product conceptualization and user centered design through exercises and group activities We ll meet once a week over the quarter in 10 self contained 2 hour workshops where students will focus on their own work as well as explore the practical applications of fellow students ideas experience team formation and collaboration and begin to explore product and service design Aside from class time you will need to commit up to one hour per week outside the class on customer and market exploration Advisors from industry and academia will mentor student teams The class will be structured for individuals with team formation optional Apply Enrollment limited to 40 graduate students To apply fill out the online application here http bit ly designxfall2014 and attend the first day of class on Sep 22 The online portion of the application will close on Monday Sept 22 at 11 59pm Teaching Team Dave Blakely IDEO Jon Feiber d school and Mohr Davidow Ventures Questions jdfeiber stanford edu dblakely dschool stanford edu Back to class list Design Thinking Bootcamp Experiences in Innovation and Design Be a breakthrough innovator Fall 2014 Mon Wed Fri 1 15p 3 05p Studio 2 3 ME 377 3 4 Units Letter Grade Launched 2005 Bootcamp is a fast paced immersive experience in design thinking You will use Design Thinking to work on multiple real world challenges in a diverse team Tenets of design thinking including being human centered prototype driven and mindful of process Topics include design processes innovation methodologies need finding human factors visualization rapid prototyping team dynamics storytelling and project leadership Field work and deep collaboration with teammates are required of all students Through coaching and guest lectures you ll get exposure to the application of design thinking across a broad sample of fields Students and faculty from areas including business earth sciences education engineering humanities and sciences law and medicine Limited enrollment Apply This class is primarily for graduate students Apply here bit ly bootcampfall2014 Applications close Sep 17 at 11 59pm Teaching Team Alissa Murphy d school Ashish Goel d school Erik Olesund d school Questions bootcamp dschool stanford edu Back to class list Engineering Innovation Fall 2014 Tue Thu 10 00a 11 50a Studio 1 MS E 177 4 Units Letter Grade Launching This Year Open to undergraduates from across the university this course offers an immersive set of experiences related to creative problem solving Sessions include workshops field trips virtual reality experiences and movement exercises that reinforce lessons related to reframing problems challenging assumptions creative collaboration risk taking and building a culture of improvisation Apply Enrollment limited to 24 undergraduate students To apply 1 Sign up in Axess for MS E 177 Engineering Innovation 2 Fill out the application here http bit ly enginnovfall2014 3 Come to the first day of class at the d school Sep 23 10 00 11 50am in Studio 1 Applications close at 1 PM on Tuesday Sept 23 right AFTER the first class Students will be notified with admissions decisions by 5 PM on Sept 23 Teaching Team Tina Seelig Stanford Technology Ventures Program Aleta Hayes Theater and Performance Studies Questions tseelig stanford edu Back to class list FEED the Change Redesigning Food Systems Fall 2014 Tue Thu 1 15p 3 05p Studio 2 EARTHSYS 187 2 3 Units Letter Grade Launched 2013 FEED the Change is an introductory course in design thinking and food system analysis offered through the FEED Collaborative Targeted at upper class undergraduates this course provides a series of diverse primarily hands on experiences design projects field work and storytelling in which students both learn and apply the process of human centered design to projects of real consequence in the food system Students will also develop knowledge and basic tools for working effectively in teams and for analyzing complex systems The goal of this course is to

    Original URL path: http://dschool.stanford.edu/classes/ (2015-02-21)
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  • Welcome to the Virtual Crash Course in Design Thinking
    off a crash course how to facilitate prototyping materials to gather documents to print Go for a ride Virtual Crash Course Video an 80 minute video with debrief questions to wrap the experience Chart a new course Putting design thinking to work choose one of three half day challenges to use design thinking to advance against a pressing current project Look who s crashing d heatmap Gear up How to kick off a crash course Be a Design Thinking facilitator Join a community of learners do ers and teachers Journey through a Design Thinking experience apply it in the real world and go forth and teach others the methodology Crash Course Requirements This is a paired activity so there must be an even number of participants Internet connection a large screen or projector with sound Prototyping materials arts crafts supplies Print outs of handouts supplied Facilitator roles Coordinate a group of participants and meeting space There must be a minimum of 2 people but no maximum for the number or participants Present Opening Remarks on WHAT Design Thinking is to you and why this is an important exercise for the group There are NO wrong answers here Facilitate and document the Crash Course debrief Help your team move from learning design thinking to doing design thinking by visiting Chart your own course It may help you to review the various mixtapes ahead of time so that you have a hunch as to what direction your team might want to take Step by step Instructions Set up the room and materials Space should be configured to allow for participants to pair up near one another easily Check the AV before the meeting test play and buffer the video test the audio in the room Have enough prototyping materials available candy is always a nice add Please print the following documents for each participant dgift worksheet 11 x17 Get it in German Japanese Spanish Basque or French here d modes d mindsets 8 5 x11 Read the playbook The playbook and video in Japanese can be found here Play the video and follow the prompts Play upbeat music during all steps while participants work and turn it down to give instruction Be assertive about keeping the timing tight Follow the gong Go for a ride Virtual Crash Course Video Video not loading Click here Chart a New Course Put Design Thinking to Work If you just ran the d gift crash course we hope you and your team found it to be a valuable experience and you re excited about doing more design thinking If so you are likely asking yourself how to maintain the momentum and integrate a design approach into your work Well guess what WE MADE YOU A MIXTAPE Three actually We stayed up all night Each is a different way to advance your project think of them as a soundtrack for your next journey Choose one of them to help you immediately bring design thinking into your real

    Original URL path: http://dschool.stanford.edu/dgift/ (2015-02-21)
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  • Make Space
    is a new book based on the work at the Stanford University d school and its Environments Collaborative Initiative It is a tool for helping people intentionally manipulate space to ignite creativity Appropriate for designers charged with creating new spaces or anyone interested in revamping an existing space this guide offers novel and non obvious strategies for changing surroundings specifically to enhance the ways in which teams and individuals communicate work play and innovate This work is based on years of classes and programs at the d school including countless prototypes and iterations with d school students and spaces CLICK BELOW TO DOWNLOAD THREE HOW TO SPREADS FROM THE BOOK Z Rack T Wall Foam Cubes Hiding Place Make Space breaks down content into 5 buckets Tools tips on how to build everything from furniture to wall treatments and rigging Situations scenarios and layouts for sparking creative activities Insights bite sized lessons designed to shortcut your learning curve Space Studies candid stories with lessons on creating spaces for making learning imagining and connecting Design Template a framework for understanding planning and building collaborative environments The content fits for a range of cultures institutions corporations teams and schools alike Because the

    Original URL path: http://dschool.stanford.edu/makespace/ (2015-02-21)
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  • Student Stories
    FAQs getting to our building contact us d school Institute of Design at Stanford Student Stories Students are at the core of the d school these are their stories of transformation Students come to the d school from all over campus and they go out into an enormously diverse range of fields This page is a platform for our alums to tell their stories Interested in sharing yours Click the

    Original URL path: http://dschool.stanford.edu/student-stories/ (2015-02-21)
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  • Our point of view
    design and combines them with ideas from the arts tools from the social sciences and insights from the business world Our students learn this process together and then personalize it internalize it and apply it to their own challenges At the d school we learn by doing We don t just ask our students to solve a problem we ask them to define what the problem is Students start in the field where they develop empathy for people they design for uncovering real human needs they want to address They then iterate to develop an unexpected range of possible solutions and create rough prototypes to take back out into the field and test with real people Our bias is toward action followed by reflection on personal discoveries about process Experience is measured by iteration students run through as many cycles as they possibly can on any project Each cycle brings stronger insights and more unexpected solutions Real world projects Students want to put their efforts into problems that matter Real world problems constraints and commitments accelerate learning more than hypothetical classroom exercises At any one moment there are hundreds of projects underway at the d school involving partners stakeholders users and experts Some are quick introductions that last just an hour or two others are 10 week class projects and some span years as student teams stick with a project after their class is over We partner with corporate non profit and government sector organizations to develop these projects It s a learning loop our students get a better understanding of what it means to use design thinking outside the classroom and our partners deepen their own innovation methodology A few of the organizations that have partnered with us include Visa Teach For America JetBlue White Mountain Apache Tribe Gates

    Original URL path: http://dschool.stanford.edu/our-point-of-view/ (2015-02-21)
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  • Learning experiences
    most pressing challenges We also value partnerships that help us to stretch our knowledge of design thinking How do we gain empathy for a user who lives half a world away from us How do we prototype a complex business process Partners often make a financial contribution to support the d school If you are interested in becoming a part of the d school network attending our Executive Education Bootcamp is a great first step Our project partners are often sourced from our network of alumni from our workshops and Executive Education programs We find that organizations that have had exposure to our methods of teaching are better equipped to be successful project partners You can find more information about attending an upcoming Executive Education workshop on our website Attend Executive Education Executives can be d school students too We believe everyone is a student of innovation and our open enrollment programs are open to applicants from startups Fortune 500 companies non profits and the public sector In our workshops executives engage in hands on real world projects to learn the d school s human centered prototype driven approach to innovation Creative confidence is built through doing and executives in our programs roll up their sleeves and get into the field They develop deep insights about the people they re serving and turn them into a powerful engine for innovation Participants plow through a complete design cycle leveraging low resolution prototyping and high frequency iteration to get to unexpected big ideas Embedded faculty coaches guide executives through each stage of the innovation process and help them adapt the process to their own work It is of utmost importance to us that participants implement new behaviors of innovation into their work In fact we expect that s why people come to our workshops The program isn t about passive knowledge acquisition it is about actively transforming behavior During the workshop each participant will create an action plan to do upon returning to work to jump start an impactful and lasting innovation practice Participants are expected to stay engaged post program and complete these action plans As direct inspiration and illustration in the workshop we also highlight impactful post program work of past participants through examples and in person discussions Open Enrollment The d school offers 4 open enrollment programs each year in March July September and November Individuals and small teams are invited to apply Success Stories Bonny Simi attended several d school courses in 2006 and 2007 Back at Jet Blue as the director of airport planning she realized she could use design thinking to help untangle one of its thorniest challenges JetBlue which had built a stellar reputation for innovation and excellence in customer service was under fire A series of storms had stranded passengers on the tarmac for as long as 11 hours The incidents quickly became a high profile media disaster Consultants were called reports were made but the glitches that caused the delays still hadn t

    Original URL path: http://dschool.stanford.edu/learning-experiences/ (2015-02-21)
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  • Use our methods
    Brainstorm Selection Prototype for Empathy Prototype to Test Storytelling I Like I Wish What If The Bootcamp Bootleg The Bootcamp Bootleg is an overview of some of our most used tools The guide was originally intended for recent graduates of our Bootcamp Adventures in Design Thinking class But we ve heard from folks who ve never been to the d school that have used it to create their own introductory experience to design thinking The Bootcamp Bootleg is more of a cook book than a text book and more of a constant work in progress than a polished and permanent piece This resource is free for you to use and share and we hope you do You can download the entire Bootcamp Bootleg here Mixtapes Four hour design sprints with your team We ve created three different mixtapes that provide step by step instructions on how to use some of our methods in sequence over the course of a half day working session these are a great resource if you re trying to figure out how to fit several design thinking methods together under an overarching objective like getting to new ideas getting to insights or getting to a prototype Design Project Zero A 90 minute activity DP0 Design Project Zero is a 90 minute including debrief fast paced project though a full design cycle Students pair up to interview each other create a point of view ideate and make a new solution that is useful and meaningful to their partner Two versions of DP0 are The Wallet Project and The Gift Giving Project They have the similar format only the topic is different The original DP0 The Wallet Project was created for the d school s very first course in 2004 and the project starts with students looking at

    Original URL path: http://dschool.stanford.edu/use-our-methods/ (2015-02-21)
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